Pandemia sull'orlo Gioco da tavolo ESPANSIONE

Brand:Z-Man Games

3.8/5

74.39

IMPOSTA IL LIVELLO DI DIFFICOLTÀ: se trovare cure sta diventando una routine anche a difficoltà Eroica, puoi sempre aggiungere un'altra carta Epidemia e affrontare la difficoltà Leggendaria. Con ben sette carte Epidemic, giocare a Legendary metterà alla prova anche i giocatori Pandemic più esperti. NUOVI COMPONENTI AGGIUNGONO PIÙ VARIETÀ: questa espansione aggiunge sette nuovi ruoli e otto nuove carte evento. Combinate con il gioco base, queste carte aprono nuove strade per la sperimentazione e l'improvvisazione nella tua missione per salvare l'umanità. TRE NUOVE ECCITANTI SFIDE: Sfida 1: una malattia potrebbe diventare un ceppo virulento e diventare più difficile da trattare. Sfida 2: un'imprevedibile quinta malattia con la sfida Mutazione compare in luoghi inaspettati. Sfida 3: un quinto giocatore indossa la maschera del Bioterrorista e semina il panico. ALZA LA PALESTRA E AFFRONTA NUOVE SFIDE CON QUESTA ESPANSIONE: Hai trovato le cure per quattro malattie. Ma cosa succede quando queste malattie diventano più forti? Peggio ancora, cosa succede quando qualcuno li diffonde intenzionalmente? Prova ogni sfida individualmente o combinale tutte per una prova importante!. QUESTA È UN'ESPANSIONE DEL GIOCO DA TAVOLO PANDEMICO: Avrai bisogno del gioco base Pandemic per giocare con questa espansione.

EAN: 7104623926587

Categories: Giocattoli e giochi, Giochi e accessori, Giochi da tavolo,

IMPOSTA IL LIVELLO DI DIFFICOLTÀ: se trovare cure sta diventando una routine anche a difficoltà Eroica, puoi sempre aggiungere un'altra carta Epidemia e affrontare la difficoltà Leggendaria. Con ben sette carte Epidemic, giocare a Legendary metterà alla prova anche i giocatori Pandemic più esperti. NUOVI COMPONENTI AGGIUNGONO PIÙ VARIETÀ: questa espansione aggiunge sette nuovi ruoli e otto nuove carte evento. Combinate con il gioco base, queste carte aprono nuove strade per la sperimentazione e l'improvvisazione nella tua missione per salvare l'umanità. TRE NUOVE ECCITANTI SFIDE: Sfida 1: una malattia potrebbe diventare un ceppo virulento e diventare più difficile da trattare. Sfida 2: un'imprevedibile quinta malattia con la sfida Mutazione compare in luoghi inaspettati. Sfida 3: un quinto giocatore indossa la maschera del Bioterrorista e semina il panico. ALZA LA PALESTRA E AFFRONTA NUOVE SFIDE CON QUESTA ESPANSIONE: Hai trovato le cure per quattro malattie. Ma cosa succede quando queste malattie diventano più forti? Peggio ancora, cosa succede quando qualcuno li diffonde intenzionalmente? Prova ogni sfida individualmente o combinale tutte per una prova importante!. QUESTA È UN'ESPANSIONE DEL GIOCO DA TAVOLO PANDEMICO: Avrai bisogno del gioco base Pandemic per giocare con questa espansione.
Brand Z-Man Games
Genre Boardgames
Is Discontinued By Manufacturer No
Item model number ZM7111
Language English
Manufacturer Publisher Services Inc (PSI)
Manufacturer recommended age 12 - 15 years
Material Cardboard
Number of Players 2-5
Product Dimensions 8.8 x 8.8 x 2 inches; 1.51 Pounds
Theme Games

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Scritto da: UglyBull
A complete improvement on the original
This feels like a solid QOL improvement to the original game. The new roles are fun and provide new opportunities to fight diseases and the additional mutation and virulent strain game modes add more flavor to the game. What I especially appreciate about this expansion are the inserts that allow both this and the original pandemic to fit (tightly, wish the card slots were bigger) into one box, and petri dishes for organization means no more having to annoyingly open bags to get disease cubes!
Scritto da: Bill
Great expansion
Pandemic is our favorite game. I think it's safe to say that. I think it is the perfect cooperative game, and after all the others we have played, nothing can beat it. So how do you make a super game even better? Well, not by any grand leap, but marginally enough that it makes the expansion worth it. And if for nothing else than to mix things up and add a little novelty for replayability, that is still worth it. So while it's not a game changer, we recommend that you try this out after playing Pandemic. There are some really fun new roles and great event cards. Note that the new roles and additional event cards seem to make the game easier, so don't be afraid to try it on a harder difficulty than you are used to. Go give it a shot, and save the world!
Scritto da: blessed mommy
Great game
Love this game. Working together to achieve your goal rather than working against each other. Fun.
Scritto da: Kristen
Christmas gift
Bought for my kids for Christmas! It's one of our favorite games!
Scritto da: Shelley Yuang
Great expansion to Pandemic
Overview: On the Brink adds a fifth player option and also provides 3 new variants to play with the base Pandemic game. The first variant turns one of the viruses into a Virulent Strain and becomes more difficult to treat. Another variant mutates a virus and adds a new disease (purple color) that the team has to manage. The last variant has a Bio-Terrorist working against everyone else through hidden movements. Even with the added variants, the basic premise of the game is still the same. Treat and cure diseases as you move around the world map. Set-up: The set-up for the On the Brink expansion takes roughly the same amount of time as the base Pandemic game. Just a few minutes to create the player & infection decks, then infecting cities around the world. Difficulty: Having only played the Virulent Strain and Mutation variants, the learning curve was very similar to learning the base game. These variants require the team to remember new conditions that are in play, and are fairly straightforward. The Bio-Terrorist seems to have new rules on movement and actions, and would require the person playing the Bio-Terrorist to understand the rules well since their movements are hidden. Replayability: Each of these variants seem to add more conditions/events in the gameplay, and I believe you are able to include multiple/all variants for added variability. On the Brink also adds more event cards and role cards. Final Thoughts: 9/10 The variants that I have played add some refreshing changes to a great game, although the magnitude of the changes greatly depends on the randomness of the draw. I also like the petri dishes that came with the game to hold the disease cubes. Nice touch. With the new role cards and events, I will probably always add elements of the expansion to the game, even if I don't play the different variants.
Scritto da: The Stas
If you can only afford 1 expansion for Pandemic, this is the one to buy
Pandemic is one of my favorite games and does not need to be expanded. However, if you feel like the game is a little stale like you've played it so many times that you need new challenges or just something a little different, this is almost a must-have expansion. In this box are several new role cards, a 5th infection cube color, a 1-vs-all variant, cards to make a disease tougher, and a box insert that lets you store the base game, this expansion and the 2nd expansion: "In the Lab" (fitting all 3 expansions with the base game is quite difficult). The 5th cube color is used in 2 new game variants: bio-terrorist and mutations. The 1-vs-all variant has everyone trying to win the game while a bio-terrorist player is also infecting locations. The mutation variant adds a few cards to the player deck and a few cards to the infection discards and drawing one of those cards will add purple cubes to the board. Curing the purple disease is a little harder since there are half of those cubes than the original 4 colors. This expansion has Virulent Strain epidemics that can replace your epidemic cards. Instead of just following the basic 3 actions of an epidemic, you now have a new ongoing- or one-time effect like "remove 4 infection cubes from the virulent strain supply". You determine which disease has the least cubes available and dub it the virulent strain the first time you have an epidemic and will make curing that disease harder. The game comes with more events, roles, and a few blank role and event cards. With all the new events comes a new method in using them: 2 cards per players get shuffled into the player deck before dealing cards. I like the new roles, the new events, and the virulent strain variant a lot. The bio-terrorist has been played once in the ~100 times I've played with this expansion but everything else in the box has definitely been worth buying. If you can only afford 1 expansion for Pandemic, this is the one to buy. I recommend this expansion above the other 2; then "In the Lab" and "State of Emergency" last. (However, all 3 expansions are great and have new variants well-worth the money.)
Scritto da: Rik
superb expansion
Pandemic is a superb game, and this expansion gives variations on the basic game, with more roles and challenges. My only slight negative is that the bio terrorist option seems slanted towards the terrorist. But the other options hold enough challenge and hope on their own. Note basic game is needed

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