Mattel Games Sarah's Scribbles Future Me Problems Gioco di carte, divertente gioco per famiglie per la serata di gioco Tutto su come evitare le responsabilità

Brand:Mattel Games

3.9/5

45.89

Future Me Problems è la distrazione perfetta da quei compiti grandi e importanti nella vita reale che nessuno vuole affrontare ed è un'ottima scelta per la serata di gioco!. Giocando le giuste carte programma, i giocatori possono costringere gli altri a pescare le carte e ad affrontare le responsabilità (e compiti grandi e importanti) che non vogliono!. Ma qualunque cosa facciano i giocatori, non vogliono pescare la carta Compito Grande e Importante. Questo finisce il gioco!. Perdi punti per la raccolta di responsabilità, come piante acquatiche, pulizia o alzati in orario. Guadagna punti collezionando Distrazioni, come Daydream, Snack Break o Annoy Cat. I giocatori pianificano la giornata con le schede programma, come Tempo libero, Pesca carte, Altro lavoro e Scambia giocatore. Il mazzo e il gioco hanno tutto l'umorismo, l'arte e il fascino per cui Sarah's Scribbles è famoso. Questo gioco di carte unico presenta opere d'arte personalizzate di Sarah Andersen, la pluripremiata scrittrice e artista del webcomic Sarah's Scribbles.

Prodotto non disponibile

EAN: 0194735089918

Categories: Giocattoli e giochi, Giochi e accessori, Giochi di carte,

Future Me Problems è la distrazione perfetta da quei compiti grandi e importanti nella vita reale che nessuno vuole affrontare ed è un'ottima scelta per la serata di gioco!. Giocando le giuste carte programma, i giocatori possono costringere gli altri a pescare le carte e ad affrontare le responsabilità (e compiti grandi e importanti) che non vogliono!. Ma qualunque cosa facciano i giocatori, non vogliono pescare la carta Compito Grande e Importante. Questo finisce il gioco!. Perdi punti per la raccolta di responsabilità, come piante acquatiche, pulizia o alzati in orario. Guadagna punti collezionando Distrazioni, come Daydream, Snack Break o Annoy Cat. I giocatori pianificano la giornata con le schede programma, come Tempo libero, Pesca carte, Altro lavoro e Scambia giocatore. Il mazzo e il gioco hanno tutto l'umorismo, l'arte e il fascino per cui Sarah's Scribbles è famoso. Questo gioco di carte unico presenta opere d'arte personalizzate di Sarah Andersen, la pluripremiata scrittrice e artista del webcomic Sarah's Scribbles.
Age Range (Description) 7 years and older
Brand Mattel Games
Country of Origin China
Customer Reviews 4.8 4.8 out of 5 stars 24 ratings 4.8 out of 5 stars
Included Components Toy
Item model number HJM05
Item Weight 8.6 ounces
Manufacturer Mattel
Manufacturer recommended age 7 years and up
Material Paper
Number of Players 2-4
Product Dimensions 3.54 x 4.33 x 5.91 inches
Release date October 22, 2022

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Scritto da: C130371
Super fun game
I got this game for my son and he loves it! The art style is incredible and the cards are so relatable. Highly recommend it.
Scritto da: Kenneth
Naps Are Important. Fun, Easy to Learn, and Low Stress Card Game With Amusing Relatable Scribbles
This review is for the MATTEL GAMES Future Me Problems Card Game featuring Sarah's Scribbles. I received a free taxable sample of this card game to review in my search for a game to play during family game night. The card game arrived in a branded and whimsically decorated two-piece box with "Future Me Problems" and a funny scribble on the front and upper sides along with a general description of the gameplay on the bottom. Inside the box was a set of printed instructions, a deck of Schedule cards, and a deck of Activity cards. There are two types of cards in this game - Schedule cards and Activity cards, all of which feature art based on Sarah's Scribbles. I have to admit that I had never heard of Sarah's Scribbles before this card game, so it was a pleasant "educational" activity checking out the webcomic and appreciating how the relatable humor translated into this crowdfunded game from Mattel Creations and Sarah Andersen. There are 54x Schedule cards across seven types (Nap, Free Time, Draw Cards, Swap Player, Give Cards, Flip Deck, More Work) each of which measures 2" x 3 3/8". Each of the different types of Schedule cards features a scribble specific to that type, with my favorite being the scribble for Give Cards that depicts a shower of money raining down around the protagonist. The 42x Activity cards differ from the Schedule cards in intended function, dimension (2 1/2" square), and that each features a unique (within the set) activity + scribble. Even though the Activity card point values range from -5 through +3, the average value across the Activity cards is closer to +1. My favorites (most relatable) among the Activity cards include the Online Shopping, Infinite Scroll, and Get Up on Time cards. Gameplay was fairly easy to learn for younger and older testers with the main objective of this card game being to amass the highest net value of points from Activity cards. The points-based objective was a nice change from the last person or kitten standing/unexploded format that we've been playing recently. Even though the younger testers didn't fully understand the implications of having a schedule or the importance of task avoidance, it was easy enough for everyone to play Schedule cards in their hands and lay out a sequence of actions to draw Activity cards (generally positive expected value/points) and task another player with More Work (putting points back into the Activity card deck). The only two rules when forming a hand are: no two card colors/types can be played side-by-side; and a turn must end with a nap using either a dedicated nap card or a card marked with a nap icon. Average time per game was about 20 minutes and gameplay was fairly quick and interactive with a good amount of Swap Player plus More Work combinations being used. Since the game ends when the Large Important Task Activity card is drawn, the Flip Deck actually plays a pivotal role in extending overall game time as well as strategically allowing players to Draw Cards from the positive value Activity Cards previously placed on the bottom of the deck from More Work. Overall, it was an enjoyable low-stress experience being able to plan out your own "schedule" to Draw Cards, occasionally put others to do More Work, and proceed to take an all-important Nap. All in all, the Future Me Problems card game from MATTEL GAMES is an easy to learn card game with great scribbles, humorous Activity cards, and engaging gameplay. Hopefully in the future they'll release the themed play mat and Pets (!) Activity card expansion pack, but in the meantime, I would recommend this as a good option for family game night, especially if your family understands the relevance and humor of avoiding responsibility and The Large Important Task.
Scritto da: C. L
Good quality cards
As a fan of the comic, I immediately just hit order when seeing this. This comes in a sizable box, with lots of empty space. It almost wonder if I'm missing cards! I wish they just had this in a smaller tin so it would be more portable. This is an easy to play causal game for game night.
Scritto da: Jason and Mary Thompson
Just as humorous as the web comic
I love playing board games with my friends. I'm also a fan of the comics put out by Sarah Andersen. I can often relate to needing to do big tasks while being distracted with silly things. This game takes that aspect of modern adulthood and presents it in a humorous way. I invited two of my dear friends over to play this game. We laughed at the start of the game when we found out that the player who woke up last got to go first. Each round we build up a schedule of things to do. We then played out the schedule via the instructions on the cards. Many of the activity cards are funny and relatable whether they are distractions or responsibilities. The gameplay was simple enough to pick up in just a few minutes. My friends enjoyed playing the game. The one critique that they both had was that the activity cards are hard to deal with. They're square-shaped, so they are hard to shuffle. It is also easy to shift them around when the cards are faced up, so it becomes easier to accidentally figure out what the next few cards are. I wish the game manufacturer would have made some sort of box that would make it easy to draw cards from but difficult to have cards slide off and reveal the answer. Other than the technicalities of managing the activities deck, I found it a delight to play this game. I think it is an excellent game to play in a group setting of varying board game skill levels.
Scritto da: Shane
A Fun And Short Game
This is a fun little card game for those who like a 10 minute game that moves relatively fast. The goal of the game is to get blue points cards and avoid red negative points cards. It did take us one game to understand the rules, but after that it became very easy. My ten year old child can play this game pretty easily. And I enjoy it as well. We’ve played it quite a bit, and I’m guessing it might get old after you play it about 20 or 25 times. But it is a fun and quick game.
Scritto da: Thomas K.
Easy Past time
Future Me Problems is a simple card game. Well, it was simple after a few games. I watched a Youtube video to help me learn the game. The concept is fun and so relatable. I think it's a great addition to my collection of board/card games, especially if you are a fan of the infamous comic strips. Sarah Andersen is a genius.
Scritto da: Reviews and Information
Good gift for webcomic and family game fans alike
If you like webcomics, you're probably already familiar with this artist. The illustrations are cute and are a nice addition to the game. The cards are nice and sturdy, and the printing is sharp and clear. The gameplay is a little complex to pick up the first time, but it makes sense once you learn what all the different cards do. The instructions/rules sheet is also illustrated and should be easy enough for most to follow.
Scritto da: J&S
Funny game
This game was played by a group of people with ADHD. Hilarious because the humor resonated deeply with all of us and FINALLY we were rewarded for procrastinating and wasting time. We had to keep the instructions handy during the first few rounds, but relatively easy to play. It was really funny. Don't forget to tell everyone what activities you wasted your day with at the end of the game, that was probably the funniest part.

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